/********************************************************************************
** Form generated from reading UI file 'mainwindow.ui'
**
** Created by: Qt User Interface Compiler version 4.8.6
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_MAINWINDOW_H
#define UI_MAINWINDOW_H

#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QGridLayout>
#include <QtGui/QHeaderView>
#include <QtGui/QMainWindow>
#include <QtGui/QMenu>
#include <QtGui/QMenuBar>
#include <QtGui/QStatusBar>
#include <QtGui/QToolBar>
#include <QtGui/QWidget>

QT_BEGIN_NAMESPACE

class Ui_MainWindow
{
public:
    QAction *actionSave;
    QAction *actionBackground;
    QAction *actionLoad;
    QWidget *centralWidget;
    QGridLayout *gridLayout_2;
    QMenuBar *menuBar;
    QMenu *menuSave;
    QMenu *menuFile;
    QToolBar *mainToolBar;
    QStatusBar *statusBar;

    void setupUi(QMainWindow *MainWindow)
    {
        if (MainWindow->objectName().isEmpty())
            MainWindow->setObjectName(QString::fromUtf8("MainWindow"));
        MainWindow->resize(764, 480);
        MainWindow->setAcceptDrops(true);
        actionSave = new QAction(MainWindow);
        actionSave->setObjectName(QString::fromUtf8("actionSave"));
        actionBackground = new QAction(MainWindow);
        actionBackground->setObjectName(QString::fromUtf8("actionBackground"));
        actionLoad = new QAction(MainWindow);
        actionLoad->setObjectName(QString::fromUtf8("actionLoad"));
        centralWidget = new QWidget(MainWindow);
        centralWidget->setObjectName(QString::fromUtf8("centralWidget"));
        gridLayout_2 = new QGridLayout(centralWidget);
        gridLayout_2->setSpacing(6);
        gridLayout_2->setContentsMargins(11, 11, 11, 11);
        gridLayout_2->setObjectName(QString::fromUtf8("gridLayout_2"));
        MainWindow->setCentralWidget(centralWidget);
        menuBar = new QMenuBar(MainWindow);
        menuBar->setObjectName(QString::fromUtf8("menuBar"));
        menuBar->setGeometry(QRect(0, 0, 764, 23));
        menuSave = new QMenu(menuBar);
        menuSave->setObjectName(QString::fromUtf8("menuSave"));
        menuFile = new QMenu(menuBar);
        menuFile->setObjectName(QString::fromUtf8("menuFile"));
        MainWindow->setMenuBar(menuBar);
        mainToolBar = new QToolBar(MainWindow);
        mainToolBar->setObjectName(QString::fromUtf8("mainToolBar"));
        MainWindow->addToolBar(Qt::TopToolBarArea, mainToolBar);
        statusBar = new QStatusBar(MainWindow);
        statusBar->setObjectName(QString::fromUtf8("statusBar"));
        MainWindow->setStatusBar(statusBar);

        menuBar->addAction(menuSave->menuAction());
        menuBar->addAction(menuFile->menuAction());
        menuSave->addAction(actionSave);
        menuSave->addAction(actionLoad);
        menuFile->addAction(actionBackground);

        retranslateUi(MainWindow);

        QMetaObject::connectSlotsByName(MainWindow);
    } // setupUi

    void retranslateUi(QMainWindow *MainWindow)
    {
        MainWindow->setWindowTitle(QApplication::translate("MainWindow", "MainWindow", 0, QApplication::UnicodeUTF8));
        actionSave->setText(QApplication::translate("MainWindow", "\344\277\235\345\255\230", 0, QApplication::UnicodeUTF8));
        actionBackground->setText(QApplication::translate("MainWindow", "\350\203\214\346\231\257\345\233\276", 0, QApplication::UnicodeUTF8));
        actionLoad->setText(QApplication::translate("MainWindow", "\346\211\223\345\274\200", 0, QApplication::UnicodeUTF8));
        menuSave->setTitle(QApplication::translate("MainWindow", "\351\241\271\347\233\256", 0, QApplication::UnicodeUTF8));
        menuFile->setTitle(QApplication::translate("MainWindow", "\346\226\207\344\273\266", 0, QApplication::UnicodeUTF8));
    } // retranslateUi

};

namespace Ui {
    class MainWindow: public Ui_MainWindow {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_MAINWINDOW_H
